Skip to content

Cube 2 standalone OGZ map editor used for fast map prototyping

Notifications You must be signed in to change notification settings

LibreCube/ogzradiant

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

11 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

OGZ Radiant

Cube 2 standalone OGZ map editor used for fast map prototyping.

TODO:

  • Compile;
  • Build minimal packages/shaders/configs in order to run engine;
  • Implement export to q3map format;
  • Replace sauerbraten packages with custom ogzradiant packages.
  • Strip source code (remove gamemode/fps code); ...

Notes

  • Project has only started. Accepting active contributions.

How to build

  • Read "src/readme_source.txt" and install required dependencies
  • Use makefile in main directory.

Screenshot

About

Cube 2 standalone OGZ map editor used for fast map prototyping

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published