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Add the game Defold Raoi 15-Puzzle to my portfolio, it was a project to study the Lua language, and I got excited once I had heard about the Defold game engine in the studio where I work
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{"content":[{"name":"game.projectc","size":3856,"pieces":[{"name":"game.projectc0","offset":0}]},{"name":"game.arci","size":1968,"pieces":[{"name":"game.arci0","offset":0}]},{"name":"game.arcd","size":1268597,"pieces":[{"name":"game.arcd0","offset":0}]},{"name":"game.dmanifest","size":2139,"pieces":[{"name":"game.dmanifest0","offset":0}]},{"name":"game.public.der","size":162,"pieces":[{"name":"game.public.der0","offset":0}]}]} |
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[project] | ||
title = Defold Raoi Minigames | ||
version = 1.0 | ||
write_log = 0 | ||
compress_archive = 1 | ||
publisher = unnamed | ||
developer = Marcos Raoi | ||
title_as_file_name = DefoldRaoiMinigames | ||
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[display] | ||
width = 512 | ||
height = 512 | ||
high_dpi = 0 | ||
samples = 0 | ||
fullscreen = 0 | ||
update_frequency = 0 | ||
swap_interval = 1 | ||
vsync = 1 | ||
display_profiles = /builtins/render/default.display_profilesc | ||
dynamic_orientation = 0 | ||
display_device_info = 1 | ||
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[render] | ||
clear_color_red = 0 | ||
clear_color_green = 0 | ||
clear_color_blue = 0 | ||
clear_color_alpha = 0 | ||
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[physics] | ||
type = 2D | ||
max_collision_object_count = 128 | ||
use_fixed_timestep = 0 | ||
gravity_y = -10 | ||
debug = 0 | ||
debug_alpha = 0.9 | ||
world_count = 4 | ||
gravity_x = 0 | ||
gravity_z = 0 | ||
scale = 1 | ||
allow_dynamic_transforms = 1 | ||
debug_scale = 30 | ||
max_collisions = 64 | ||
max_contacts = 128 | ||
contact_impulse_limit = 0 | ||
ray_cast_limit_2d = 64 | ||
ray_cast_limit_3d = 128 | ||
trigger_overlap_capacity = 16 | ||
velocity_threshold = 1 | ||
max_fixed_timesteps = 2 | ||
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[bootstrap] | ||
main_collection = /main/main.collectionc | ||
render = /builtins/render/default.renderc | ||
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[graphics] | ||
default_texture_min_filter = linear | ||
default_texture_mag_filter = linear | ||
max_draw_calls = 1024 | ||
max_characters = 8192 | ||
max_debug_vertices = 10000 | ||
texture_profiles = /builtins/graphics/default.texture_profiles | ||
verify_graphics_calls = 1 | ||
memory_size = 512 | ||
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[shader] | ||
output_spirv = 0 | ||
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[sound] | ||
gain = 1 | ||
max_sound_data = 128 | ||
max_sound_buffers = 32 | ||
max_sound_sources = 16 | ||
max_sound_instances = 256 | ||
max_component_count = 32 | ||
use_thread = 1 | ||
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[resource] | ||
http_cache = 0 | ||
max_resources = 1024 | ||
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[input] | ||
repeat_delay = 0.5 | ||
repeat_interval = 0.2 | ||
gamepads = /builtins/input/default.gamepadsc | ||
game_binding = /input/game.input_bindingc | ||
use_accelerometer = 1 | ||
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[sprite] | ||
max_count = 128 | ||
subpixels = 1 | ||
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[model] | ||
max_count = 128 | ||
split_meshes = 0 | ||
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[mesh] | ||
max_count = 128 | ||
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[gui] | ||
max_count = 64 | ||
max_particlefx_count = 64 | ||
max_particle_count = 1024 | ||
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[collection] | ||
max_instances = 1024 | ||
max_input_stack_entries = 16 | ||
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[collection_proxy] | ||
max_count = 8 | ||
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[collectionfactory] | ||
max_count = 128 | ||
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[factory] | ||
max_count = 128 | ||
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[ios] | ||
launch_screen = /builtins/manifests/ios/LaunchScreen.storyboardc | ||
pre_renderered_icons = 0 | ||
bundle_identifier = example.unnamed | ||
bundle_name = | ||
infoplist = /builtins/manifests/ios/Info.plist | ||
default_language = en | ||
localizations = en | ||
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[android] | ||
version_code = 1 | ||
minimum_sdk_version = 19 | ||
target_sdk_version = 33 | ||
package = com.example.todo | ||
gcm_sender_id = | ||
manifest = /builtins/manifests/android/AndroidManifest.xml | ||
iap_provider = GooglePlay | ||
input_method = HiddenInputField | ||
immersive_mode = 0 | ||
display_cutout = 1 | ||
debuggable = 0 | ||
proguard = | ||
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[osx] | ||
app_icon = | ||
infoplist = /builtins/manifests/osx/Info.plist | ||
bundle_identifier = example.unnamed | ||
bundle_name = | ||
bundle_version = 1 | ||
default_language = en | ||
localizations = en | ||
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[windows] | ||
app_icon = | ||
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[html5] | ||
custom_heap_size = 0 | ||
heap_size = 256 | ||
htmlfile = /builtins/manifests/web/engine_template.html | ||
cssfile = /builtins/manifests/web/light_theme.css | ||
archive_location_prefix = archive | ||
archive_location_suffix = | ||
engine_arguments = --verify-graphics-calls=false | ||
wasm_streaming = 0 | ||
show_fullscreen_button = 1 | ||
show_made_with_defold = 1 | ||
show_console_banner = 1 | ||
scale_mode = downscale_fit | ||
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[particle_fx] | ||
max_count = 64 | ||
max_emitter_count = 64 | ||
max_particle_count = 1024 | ||
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[iap] | ||
auto_finish_transactions = 1 | ||
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[network] | ||
http_timeout = 0 | ||
ssl_certificates = | ||
http_thread_count = 4 | ||
http_cache_enabled = 1 | ||
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[library] | ||
include_dirs = | ||
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[script] | ||
shared_state = 1 | ||
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[label] | ||
max_count = 64 | ||
subpixels = 1 | ||
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[profiler] | ||
track_cpu = 0 | ||
sleep_between_server_updates = 0 | ||
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[liveupdate] | ||
settings = /liveupdate.settings | ||
enabled = 1 | ||
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[tilemap] | ||
max_count = 16 | ||
max_tile_count = 2048 | ||
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[engine] | ||
run_while_iconified = 0 | ||
fixed_update_frequency = 60 | ||
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