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Maulves Tools is a small library for Godot 4 of useful Scripts and Components. It is based on Nodot by krazyjakee, and a cut down version of it.

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Maulve Tools

A small library for Godot 4

What is Maulve Tools?

Maulve Tools is a small library of Scripts and Nodes. It is supposed to help your create your game. Maulve Tools is based on Nodot by krazyjakee, and is a more cutdown and reworked version of it.

Setup

Asset Lib Addon coming soon*

OR

  1. Create an addons folder in the root of your project directory if one doesn't exist
  2. Download the addons/maulve-tools folder from this repository
  3. In Godot, open Project Settings > Plugins > enable Maulve Tools

Docs

SaveSystem usage

To set a property to be saved, add a Saver node as a child of your target node.
Then, anywhere in the Project call SaveManager.save(slot: int = 0).
(Do NOT use $Saver.save() as it is just utility for the SaveManager)

To load your save, call SaveManager.load(slot: int = 0, reload_scene: bool = false).
(Here you can use $Saver.load(), but expect it to not work properly as it's also utility for the SaveManager)

About

Maulves Tools is a small library for Godot 4 of useful Scripts and Components. It is based on Nodot by krazyjakee, and a cut down version of it.

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