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GC Mod Guide

currently the language icon is disabled, this will be changed after a crowdin and all that shizz is setup disabled on line 90 of _includes/masthead.html

most things inside curly braces in text bodies indicate links to pages that dont exist yet

TODO

  • Currently the PSOLoad guide is untested but it should be working. if someone can test and open an issue that would be amazing
  • A lot of hardware guides are missing. This is pretty much method's territory so leave those alone
  • SDMedia launcher / action replay guides are missing. I know nothing about them so i need someone to give a bit more info.
  • Some pictures of a DOL-101 cube. inside and out. all angles. Please contact me(method) through the gamecube discord for more info

Pages that need work:

  • Disassembly
  • GCLoader
  • SNES2GC
  • Digital Port in DOL-101
  • Support Braces
  • GCDigital(leave for now

Half done:

  • GCDual
  • Plug and Play
  • SD2SP2(?)
  • Fan Replacement(needs images)
  • Controller Port LED

File Structure

General info should just go in _pages/en_US, software guides should go in _pages/en_US/software, and hardware guides should go in _pages/en_US/hardware

User-downloadable files should be stored in files

Save Exploits

Save exploit guides are stored under _pages/en_US/software/saveExploits. there is a file called saveExploits.md. this is the main page for save exploits and will have a TOC with all the other pages and other general info

Save exploit files should be in /files/saves/GAMENAME.zip. They should also be named properly for gcmm. e.g. paper mario the thousand year door has an NTSC-U game id of G8ME so that save file would be G8ME.gci

Hardware

Contributing

If you are so kind as to contribute to this guide(Thank you!) feel free to fork it and work on the Development branch, this branch has the most up-to-date changes before merging into master, which is what the website runs