Skip to content

NVIDIA-ISAAC-ROS/isaac_ros_compression

Repository files navigation

Isaac ROS Compression

NVIDIA-accelerated data compression.

image

Overview

Isaac ROS Compression provides H.264 image encoder and decoder that leverages the specialized hardware in NVIDIA GPUs and the Jetson platform. The isaac_ros_h264_encoder package can compress an image into H.264 data using the NVENC. The isaac_ros_h264_decoder package can decode the H.264 data into original images using the NVDEC.

Image compression reduces the data footprint of images when written to storage or transmitted between computers. A 1080p camera at 30fps produces 177MB/s of data; image compression reduces this by approximately 10 times to 17MB/s of data, reducing the throughput needed to send this to another computer or write out to storage; a one minute 1080p camera recording is reduced from ~10GB to ~1GB. This compression is provided by dedicated NVIDIA acceleration (NvEnc) separate from other hardware engines such as the GPU.

A common use case for image compression during the development of robots is to capture camera images to storage. This captured data is processed offline from the robot to produce training datasets for AI models, test datasets for perception functions, and test data for open-loop re-simulation of software in development with real data. The compression parameters are tuned to minimize visual quality reduction from lossy compression for AI model and perception function development. Compression reduces the amount of data written to storage, the time required to offload the recording, and footprint of the data at rest in a data lake.

Compression can be used with event data recorders to capture camera images to storage when an event of interest occurs, often due to failures on the robot. This provides visual information to assist in the debugging of the event or to improve perception and robot functions.

H.264 is an efficient and popular compression algorithm with broad support across many platforms. The output of the isaac_ros_h264_encoder package can then be decoded with NVIDIA acceleration using the isaac_ros_h264_decoder on Jetson and x86_64 systems, or by third-party H.264 decoder packages on non-NVIDIA platforms.

This package is powered by NVIDIA Isaac Transport for ROS (NITROS), which leverages type adaptation and negotiation to optimize message formats and dramatically accelerate communication between participating nodes.

Note

ROS 2 relies on image_transport_plugins for CPU based compression. We recommend using isaac_ros_h264_encoder as part of the graph of nodes when capturing to a rosbag for performance benefits of NITROS; ROS 2 type adaptation used by NITROS is not supported by image_transport_plugins, resulting in more CPU load, and less encode performance.

Performance

Sample Graph

Input Size

AGX Orin

x86_64 w/ RTX 4060 Ti

H.264 Decoder Node



1080p



198 fps


8.1 ms @ 30Hz

596 fps


3.8 ms @ 30Hz

H.264 Encoder Node


I-frame Support

1080p



406 fps


12 ms @ 30Hz

425 fps


3.3 ms @ 30Hz

H.264 Encoder Node


P-frame Support

1080p



473 fps


9.1 ms @ 30Hz

596 fps


2.3 ms @ 30Hz


Documentation

Please visit the Isaac ROS Documentation to learn how to use this repository.


Packages

Latest

Update 2024-05-30: Update to be compatible with JetPack 6.0