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Releases: Neamar/riot-lol-api

v4.2.10

17 Dec 11:31
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  • Improved logging
  • Under some circumstances, it was possible to get more than one 429 per method, leading to a potential blacklist of the key when the system is under heavy use

v4.0.1

29 Aug 14:56
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  • Constructor does not require an array of rate limit anymore
  • Constructor now throws when given an invalid cache object
  • .request now takes a new parameter to "classify" the endpoint bucket for the newly introduced method rate limit (https://developer.riotgames.com/rate-limiting.html). See README for details on implementation

v4.0.0

29 Aug 14:48
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v4.0.0 Pre-release
Pre-release
4.0.0

v3.1.0

19 Jun 13:43
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  • keepAlive headers (now working with Riot API v3). Expect a 50% performance improvement
  • Faster reset on queue (10.15s instead of 10.5)

v3.0.1

31 Mar 10:41
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  • MAJOR: Update domain used from pvp.net to riotgames.com

v3.0.0

31 Mar 10:37
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v3.0.0 Pre-release
Pre-release
  • MAJOR: Update domain used from pvp.net to riotgames.com
  • BUGGY, please use 3.0.1