Base code (in std) with basic utilities
Pre-release
Pre-release
DISCLAIMER: This version is not the final one, so please do not mind bugs and lack of content. We are working on that!
Current version: v0.1
Key Features
- UI and HUD
- Basic UI, with Main Menu (Play and Exit and Map selection)
- Life Bars
- RESOURCES
- 7 different resources
- ENTITIES: Allies, buildings and enemies
- 2 different allied units: painter and warrior
- 1 allied building: Town Hall
- 1 enemy building: Spawner
- ACTIONS
- Movement and group movement
- MAPS
- Forest Map implemented
- SCENE MANAGER
- Different scenes for the game, menu, win/lose, start
- CAMERA
- Camera follows the mouse on the edges, needs polish (to stop)
Controls
- LEFT CLICK - select
- RIGHT CLICK - select destination
- ESC - exit game
- RIGHT CLICK AND DRAG - multiple selection
- CTR - multiple selection
- UI - each button is self-explanatory, right clicking to select
Developers
- Marc San José - Design, QA
- Enric-G. Durán - Co-Lead UI Designer, Lead Artist
- Marc Ariza - Lead Designer
- Tomás Carreras - Lead Coder
- Alex Lopez - Lead QA
- Núria Lamonja - Team Leader, Management, Community Manager, Social Media, Co-Lead UI Designer, Music
License
Copyright (c) 2020 BrainDead Studios