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Transitions, Scene Manager, Group movement, Basic HUD

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@Needlesslord Needlesslord released this 08 Apr 17:19
· 718 commits to master since this release

DISCLAIMER: This version is not the final one, so please do not mind bugs and lack of content. We are working on that!
Current version: v0.2

Key Features

  • UI and HUD
    • Basic UI, with Main Menu (Play and Exit, Settings -not all functional-, Credits -link to repository- and Map selection -all take to Forest Map-)
    • Life Bars
    • HUD: Quests (drop-down menu), Right buttons in order (go to Town Hall -not implemented-, Shop -not implemented-, Pause, Start over -not implemented-)
  • RESOURCES
    • 7 different resources: Using 0/7
  • ENTITIES: Allies, buildings and enemies
    • 2 different allied units: painter and warrior (they only move)
    • 1 allied building: Town Hall
  • ACTIONS
    • Movement and group movement (needs polish)
  • MAPS
    • Forest Map implemented
  • SCENE MANAGER
    • Different scenes for the game, menu, win/lose, start
    • Transitions
  • CAMERA
    • Camera follows the mouse on the edges (it has limits)
  • DEBUG
    • F1 Mouse Tile

Controls

  • LEFT CLICK - select
  • RIGHT CLICK - select destination
  • ESC - exit game
  • RIGHT CLICK AND DRAG - multiple selection
  • CTR - multiple selection
  • UI - each button is self-explanatory, right clicking to select
  • DEBUG
    • F1 Mouse Tile

Developers

License

Copyright (c) 2020 BrainDead Studios