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Polish movement, UI improved, Minimap, Debug, Battle System

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@Needlesslord Needlesslord released this 13 Apr 12:15
· 718 commits to master since this release

DISCLAIMER: This version is not the final one, so please do not mind bugs and lack of content. We are working on that!
Current version: v0.3

Key Features

  • UI and HUD
    • Basic UI, with Main Menu (Play and Exit, Settings -not all functional-, Credits -link to repository- and Map selection -all take to Forest Map-)
    • Life Bars
    • HUD: Quests (drop-down menu), Right buttons in order (go to Town Hall, Shop -not implemented-, Pause, Start over)
    • Minimap: clicking makes it bigger/smaller, shows where the camera is at
  • RESOURCES
    • 7 different resources: Using 3/7 (paint, wood, max units)
  • ENTITIES: Allies, buildings and enemies
    • 2 different allied units: painter (to collect paint) and warrior (to attack spawners)
    • 1 allied building: Town Hall
    • 1 enemy building: Spawner
  • ACTIONS
    • Movement and group movement
    • Win/Lose conditions (Town Hall destroyed LOSE, Spawner destroyed WIN)
  • MAPS
    • Forest Map implemented
  • SCENE MANAGER
    • Different scenes for the game, menu, win/lose, start
    • Transitions
  • CAMERA
    • Camera follows the mouse on the edges (it has limits)
  • AUDIO
    • Background music implemented
    • UI
  • DEBUG
    • F1 Mouse Tile
    • F2/F3 Game Scene
    • F6 Full Screen
    • F7 Direct Win
    • F8 Direct Lose
    • F9 Collisions

Controls

  • LEFT CLICK - select
  • RIGHT CLICK - select destination / attack
  • ESC - exit game
  • RIGHT CLICK AND DRAG - multiple selection
  • CTR - multiple selection
  • UI - each button is self-explanatory, right clicking to select and hover enabled
  • DEBUG
    • F1 Mouse Tile
    • F2/F3 Game Scene
    • F6 Full Screen
    • F7 Direct Win
    • F8 Direct Lose
    • F9 Collisions

Developers

License

Copyright (c) 2020 BrainDead Studios