https://github.com/Nielk1/EmoteEngineNet
Managed wrapper for the E-Mote engine.
https://github.com/Nielk1/FunctionalNodeGraphWPF
WPF Node Graph modified to execute basic functional flowcharts.
https://github.com/Nielk1/DotNetZip.ZipReducedKeyDecrypt
Modified version of DotNetZip's PKZip decompression library for the purpose of using encryption keys rather than the password that generates them. This is used for the "Mont daughter - Rem" character loader to read game assets directly.
The version in Nuget is not sufficent. Please download directly from their website: http://sharpdx.org/
Currently this program is hard-coded to use NEKOPARA Vol.0's emotedriver.dll, though other drivers will be supported in the future. Copy the emotedriver.dll file from NEKOPARA Vol.0 to {NekoPuppetDir}\engines\neko0\emotedriver.dll
To utilize these files copy emotewin.xp3 to {NekoPuppetDir}\assets\NekoparaVol0
To utilize these files copy emotewin.xp3 to {NekoPuppetDir}\assets\NekoparaVol1
To utilize these files copy emotewin.xp3 to {NekoPuppetDir}\assets\NekoparaVol2
To utilize these files copy resources.assets to {NekoPuppetDir}\assets\GoGoNippon
To access these files, you must first extract them from the game on Android after downloading the assets through play. Copy files from \data\data\jp.furyu.moefan\ on an android device to {NekoPuppetDir}\assets\jp.furyu.moefan, you may need to root your Android device to access these files. The specific paths needed are \jp.furyu.moefan\files\DAT\Resources\Monster and \jp.furyu.moefan\files\DAT\Resources\NPC
To access these files, you must first extract them from the game on Android after downloading the assets through play. Copy files from \data\data\jp.co.eitarosoft.yd\ on an android device to {NekoPuppetDir}\assets\jp.co.eitarosoft.yd, you may need to root your Android device to access these files. The specific path needed is \jp.co.eitarosoft.yd\files\fc\resources\480x854