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Update README.md
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Nightre committed Feb 23, 2024
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A highly efficient and lightweight WebGL renderer capable of rendering 10k sprites at 60fps.

* `Intel(r) UHD graphic 620` can handle 30k sprites at a stable 60fps (integrated graphics)
* `NVIDIA GeForce GTX 150 with Max-Q Design` can handle a stable 60k sprites at 60fps (discrete graphics)
* `NVIDIA GeForce GTX 1050 with Max-Q Design` can handle a stable 60k sprites at 60fps (discrete graphics)

(32 * 32 texture sprites bouncing)

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