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Expose WeaponRack::gridSlots & WeaponRack::SetGridCellContents #526

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ThePaperPlate
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ThePaperPlate added a commit to ThePaperPlate/CopyPaste that referenced this pull request Jul 21, 2024
Improved item handling:
- Enhanced support for item's items
- Added support for item's held entity children (e.g., cassette tapes in cassette recorders)
- Added support for item sub-entities to preserve item content/settings:
  * PaintedItemStorageEntity
  * PhotoEntity
  * SignContent
  * HeadEntity
  * PagerEntity
  * MobileInventoryEntity
  * Cassette

Bug fixes:
- Fixed Keylocks changing codes and not setting as locked (requires recopying building)
- Fixed Water Catchers not restoring water amount
- Fixed Advanced Christmas Lights (requires recopying building)

Optimization:
- Optimized file saving by replacing `DataFileSystem.GetDatafile()` with `DataFileSystem.GetFile()`. This eliminates unnecessary reading and parsing of existing files just to overwrite them.

Added support for:
- Industrial
- Elevators
- Photo Frames
- Cassette Audio
- Voicemail Audio
- Weapon Racks
- Hunting Trophies
- Head Bags
- RF Timed Explosives

Required Oxide Patches:
- OxideMod/Oxide.Rust#521
- OxideMod/Oxide.Rust#526
@MrBlue
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MrBlue commented Jul 31, 2024

Merged, thanks!

@MrBlue MrBlue closed this Jul 31, 2024
MrBlue pushed a commit to MrBlue/CopyPaste that referenced this pull request Aug 26, 2024
Improved item handling:
- Enhanced support for item's items
- Added support for item's held entity children (e.g., cassette tapes in cassette recorders)
- Added support for item sub-entities to preserve item content/settings:
  * PaintedItemStorageEntity
  * PhotoEntity
  * SignContent
  * HeadEntity
  * PagerEntity
  * MobileInventoryEntity
  * Cassette

Bug fixes:
- Fixed Keylocks changing codes and not setting as locked (requires recopying building)
- Fixed Water Catchers not restoring water amount
- Fixed Advanced Christmas Lights (requires recopying building)

Optimization:
- Optimized file saving by replacing `DataFileSystem.GetDatafile()` with `DataFileSystem.GetFile()`. This eliminates unnecessary reading and parsing of existing files just to overwrite them.

Added support for:
- Industrial
- Elevators
- Photo Frames
- Cassette Audio
- Voicemail Audio
- Weapon Racks
- Hunting Trophies
- Head Bags
- RF Timed Explosives

Required Oxide Patches:
- OxideMod/Oxide.Rust#521
- OxideMod/Oxide.Rust#526
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