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Allow for mipmapping in texture atlas. #50
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Possseidon
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Possseidon
commented
Apr 15, 2022
size[v_indices]...); | ||
if (!mipmap_levels) { | ||
if constexpr (v_target == TextureTarget::Texture1DArray) | ||
mipmap_levels = mipmapCount(size.x().maxValue()); |
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size.x()
is just a GLsizei
and does not have .maxValue()
.
Can I just use only .maxValue()
everywhere and get rid of these if constexpr
checks?
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Also removed automatic mipmap generation in "generate".
Main appeal is, that it also works for unsigned types.
It no longer has constructor overloads on BorderedImageData::Image.
- Use std::size_t everywhere. - Get rid of a load of static_casts. - Those are now in the OpenGL specializations. - Fix ensureTextureSize for zero sized textures. - Added support for MipmapLevels in tests.
for more information, see https://pre-commit.ci
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