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[Game] | [Nightmare Intrude] | [Unity]

Click here to give it a try

Game Overview

This is a pixel-style 2D side-scrolling platformer game.

A wicked sorcerer from legend was defeated and banished. This sorcerer arrived at a remote small town. The sorcerer used dark magic to turn all the town's residents into zombies and attempted to restore their strength within the town to return once more.

Character movement: AD

Character jump: Space

Enter the portal: W

Character pick up: C

Character skills: Q & E

There are in-game instructions available.

Job Responsibilities

Independent development

Design Concept

The game draws its primary inspiration from the "Assassin's Creed" series and incorporates parkour assassinations from "Katana ZERO."

Game Mechanics

Damage inflicted in direct combat between the player and enemies is very limited, but stunning enemies from behind is possible. Players can use the "Execution" skill to deal massive damage to stunned enemies. Some thrown projectiles and time manipulation abilities make it easier for players to navigate challenging terrain.

Game Highlights

Enemies' heads can be used as projectiles to stun other enemies, and executed enemies will drop body fragments, enabling a continuous cycle of assassinations. Players can rely on this ability to achieve parkour-style progress.

Game Controls

Character movement: AD

Character jump: Space

Enter the portal: W

Character pick up: C

Character skills: Q & E

There are in-game instructions available.

Click on the title to view the video.

Game Screenshots

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