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Error after exporting from blender #15

Answered by SolarLune
luisparravicini asked this question in Q&A
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Whoops, my bad, I never noticed this. This should be fixed with the latest lighting example; the core issue is that it's a point light, not a Node, so I've updated the lighting example with both a fresh GLTF export and a fixed main.go file. I've recreated the v0.8.1 tag/release with this fix. Thanks for the report~!

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