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Don't allow opening the editor with an auto-imported map.
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fluXis.Game/Graphics/UserInterface/Panel/SingleButtonPanel.cs
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using fluXis.Game.Graphics.UserInterface.Buttons; | ||
using fluXis.Game.Graphics.UserInterface.Buttons.Presets; | ||
using osu.Framework.Graphics.Sprites; | ||
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namespace fluXis.Game.Graphics.UserInterface.Panel; | ||
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public partial class SingleButtonPanel : ButtonPanel | ||
{ | ||
public SingleButtonPanel(IconUsage icon, string title, string sub, string button = "Okay.") | ||
{ | ||
Icon = icon; | ||
Text = title; | ||
SubText = sub; | ||
Buttons = new ButtonData[] | ||
{ | ||
new CancelButtonData(button) | ||
}; | ||
} | ||
} |
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