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Clean up timing of layout tree flattening/ copying of unflattened tree for Weaver #1157

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Oct 3, 2018
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1 change: 1 addition & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -51,6 +51,7 @@
- Optimize layout process by removing `ASRectMap`. [Adlai Holler](https://github.com/Adlai-Holler)
- Remove necessity to use view to access rangeController in ASTableNode, ASCollectionNode. [Michael Schneider](https://github.com/maicki)
- Remove display node's reliance on shared_ptr. [Adlai Holler](https://github.com/Adlai-Holler)
- Clean up timing of layout tree flattening/ copying of unflattened tree for Weaver. [Michael Zuccarino](https://github.com/mikezucc) [#1157](https://github.com/TextureGroup/Texture/pull/1157)

## 2.7
- Fix pager node for interface coalescing. [Max Wang](https://github.com/wsdwsd0829) [#877](https://github.com/TextureGroup/Texture/pull/877)
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12 changes: 0 additions & 12 deletions Source/ASDisplayNode+Layout.mm
Original file line number Diff line number Diff line change
Expand Up @@ -993,12 +993,6 @@ - (void)_pendingLayoutTransitionDidComplete
_pendingLayoutTransition = nil;
}

- (void)_setCalculatedDisplayNodeLayout:(const ASDisplayNodeLayout &)displayNodeLayout
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@nguyenhuy nguyenhuy Oct 2, 2018

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For the record, this method is not called anywhere.

{
ASDN::MutexLocker l(__instanceLock__);
[self _locked_setCalculatedDisplayNodeLayout:displayNodeLayout];
}

- (void)_locked_setCalculatedDisplayNodeLayout:(const ASDisplayNodeLayout &)displayNodeLayout
{
ASAssertLocked(__instanceLock__);
Expand All @@ -1007,12 +1001,6 @@ - (void)_locked_setCalculatedDisplayNodeLayout:(const ASDisplayNodeLayout &)disp
ASDisplayNodeAssertTrue(displayNodeLayout.layout.size.height >= 0.0);

_calculatedDisplayNodeLayout = displayNodeLayout;

// Flatten the layout if it wasn't done before (@see -calculateLayoutThatFits:).
if ([ASDisplayNode shouldStoreUnflattenedLayouts]) {
_unflattenedLayout = _calculatedDisplayNodeLayout.layout;
_calculatedDisplayNodeLayout.layout = [_unflattenedLayout filteredNodeLayoutTree];
}
}

@end
8 changes: 4 additions & 4 deletions Source/ASDisplayNode.mm
Original file line number Diff line number Diff line change
Expand Up @@ -1220,11 +1220,11 @@ - (ASLayout *)calculateLayoutThatFits:(ASSizeRange)constrainedSize
}
ASDisplayNodeLogEvent(self, @"computedLayout: %@", layout);

// Return the (original) unflattened layout if it needs to be stored. The layout will be flattened later on (@see _locked_setCalculatedDisplayNodeLayout:).
// Otherwise, flatten it right away.
if (! [ASDisplayNode shouldStoreUnflattenedLayouts]) {
layout = [layout filteredNodeLayoutTree];
// PR #1157: Reduces accuracy of _unflattenedLayout for debugging/Weaver
if ([ASDisplayNode shouldStoreUnflattenedLayouts]) {
_unflattenedLayout = layout;
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@nguyenhuy nguyenhuy Oct 2, 2018

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As discussed offline, there is a risk that the layout here will not be used/applied later on, and Weaver (or any other users of this API) will end up with a wrong unflattened layout. But given it's a debugging feature and should not be used in producation, the risk is small and doesn't warrant the complexity of previous implementation.

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Can you add some comment about this fact?

}
layout = [layout filteredNodeLayoutTree];

return layout;
}
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