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Bring back ASInitializeFrameworkMainThread so we don't break the API #2050

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merged 1 commit into from
Dec 6, 2021

Commits on Dec 6, 2021

  1. Bring back ASInitializeFrameworkMainThread so we don't break the API

    In PR 2032 we added alloc/dealloc texture initialization methods for the case where texture is automatically initializing. However, in doing so we have removed the `ASInitializeFrameworkMainThread` method that clients may already be using.
    
    This PR brings back the `ASInitializeFrameworkMainThread` to live side by side with `ASInitializeFrameworkMainThreadOnConstructor` and `ASInitializeFrameworkMainThreadOnDestructor`. This should keep the old functionality in place for any client using `ASInitializeFrameworkMainThread` directly.
    rcancro committed Dec 6, 2021
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