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Fix non layout #309

Merged
merged 2 commits into from
May 26, 2017
Merged

Fix non layout #309

merged 2 commits into from
May 26, 2017

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garrettmoon
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@garrettmoon garrettmoon commented May 26, 2017

Lock released between add to pend controller and modifying pend state

The existing design is pretty fraught with error. We should probably
rethink this but in the meantime, this fixes a bug where calling

setNeedsLayout can start failing for nodes.

Essentially the method ASDisplayNodeShouldApplyBridgedWriteToView has
a side effect of registering a node to apply it's pending state if
it doesn't currently need the pending state applied. My guess is this
was to avoid continually registering the node and this behavior actually
helped expose this bug.

The bug: after the node is registered for flushing it's state, several
code paths released the lock before applying that state to the pending
state object. Before it could re-obtain the lock to apply it to the pending
state, the pending state controller flushed it on the main thread.

On subsequent calls to setNeedsLayout, the pending state had pending state
already (from previous calls which missed the flush) and thus wasn't
registered for future flushing.

The existing design is pretty fraught with error. We should probably
rethink this but in the meantime, this fixes a bug where calling
setNeedsLayout can start failing for nodes.

Essentially the method ASDisplayNodeShouldApplyBridgedWriteToView has
a side effect of registering a node to apply it's pending state *if*
it doesn't currently need the pending state applied. My guess is this
was to avoid continually registering the node and this behavior actually
helped expose this bug.

The bug: after the node is registered for flushing it's state, several
code paths released the lock before applying that state to the pending
state object. Before it could re-obtain the lock to apply it to the pending
state, the pending state controller flushed it on the main thread.

On subsequent calls to setNeedsLayout, the pending state had pending state
already (from previous calls which missed the flush) and thus wasn't
registered for future flushing.
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@Adlai-Holler Adlai-Holler left a comment

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Ah good catch. Yeah this unlock here was dangerous.

@timonus
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timonus commented May 26, 2017

Huzzah!

@garrettmoon garrettmoon merged commit 6b54d05 into TextureGroup:master May 26, 2017
@christianselig
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YES! This fixes #75 for me. :) I'll close that one.

@garrettmoon
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@christianselig sweet!

bernieperez pushed a commit to AtomTickets/Texture that referenced this pull request Apr 25, 2018
* Lock released between add to pend controller and modifying pend state

The existing design is pretty fraught with error. We should probably
rethink this but in the meantime, this fixes a bug where calling
setNeedsLayout can start failing for nodes.

Essentially the method ASDisplayNodeShouldApplyBridgedWriteToView has
a side effect of registering a node to apply it's pending state *if*
it doesn't currently need the pending state applied. My guess is this
was to avoid continually registering the node and this behavior actually
helped expose this bug.

The bug: after the node is registered for flushing it's state, several
code paths released the lock before applying that state to the pending
state object. Before it could re-obtain the lock to apply it to the pending
state, the pending state controller flushed it on the main thread.

On subsequent calls to setNeedsLayout, the pending state had pending state
already (from previous calls which missed the flush) and thus wasn't
registered for future flushing.

* Add changelog
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4 participants