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Workaround clang4.0 <stdatomic.h> initialization #trivial #426

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Jul 7, 2017
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7 changes: 6 additions & 1 deletion Source/Private/ASDispatch.h
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,12 @@ static void ASDispatchApply(size_t iterationCount, dispatch_queue_t queue, NSUIn
threadCount = NSProcessInfo.processInfo.activeProcessorCount * 2;
}
dispatch_group_t group = dispatch_group_create();
__block atomic_size_t counter = ATOMIC_VAR_INIT(0);
// HACK: This is a workaround for mm files that include this in Clang4.0
// Omitting ATOMIC_VAR_INIT is okay in this case because the current
// expansion of that macro no-ops.
// TODO: Move this implementation into a m file so it's not compiled in C++
// See: https://github.com/TextureGroup/Texture/pull/426
__block atomic_size_t counter = 0;
for (NSUInteger t = 0; t < threadCount; t++) {
dispatch_group_async(group, queue, ^{
size_t i;
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