Skip to content

Commit

Permalink
Update version, godot-cpp to 4.1.3
Browse files Browse the repository at this point in the history
  • Loading branch information
TokisanGames committed Nov 17, 2023
1 parent a3d32cf commit 0fddc5e
Show file tree
Hide file tree
Showing 5 changed files with 5 additions and 4 deletions.
1 change: 1 addition & 0 deletions AUTHORS.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@ Project Leads
* Roope Palmroos @outobugi

Contributors
* Tom Coxon @tcoxon
* Loïc Chen (陳明佑) @painfulexistence
* Lorenz Wildberg @lw64
* Sven Cannivy @svencan
Expand Down
2 changes: 1 addition & 1 deletion Terrain3D.vcxproj.user
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
<ShowAllFiles>false</ShowAllFiles>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerCommand>c:\gd\bin\Godot_v4.1.2-stable_win64.exe</LocalDebuggerCommand>
<LocalDebuggerCommand>c:\gd\bin\Godot_v4.1.3-stable_win64.exe</LocalDebuggerCommand>
<LocalDebuggerCommandArguments>-e project.godot</LocalDebuggerCommandArguments>
<LocalDebuggerWorkingDirectory>project</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
Expand Down
2 changes: 1 addition & 1 deletion godot-cpp
Submodule godot-cpp updated 47 files
+24 −5 .github/workflows/ci.yml
+1 −1 .github/workflows/static_checks.yml
+4 −0 .gitignore
+21 −5 CMakeLists.txt
+26 −17 README.md
+10 −250 SConstruct
+111 −81 binding_generator.py
+169 −18 gdextension/extension_api.json
+62 −0 include/godot_cpp/classes/editor_plugin_registration.hpp
+1 −1 include/godot_cpp/classes/ref.hpp
+128 −81 include/godot_cpp/classes/wrapped.hpp
+10 −8 include/godot_cpp/core/class_db.hpp
+1 −1 include/godot_cpp/core/memory.hpp
+2 −0 include/godot_cpp/core/method_ptrcall.hpp
+0 −3 include/godot_cpp/godot.hpp
+21 −11 include/godot_cpp/templates/cowdata.hpp
+1 −1 include/godot_cpp/templates/list.hpp
+3 −3 include/godot_cpp/templates/rid_owner.hpp
+4 −4 include/godot_cpp/templates/thread_work_pool.hpp
+79 −50 include/godot_cpp/variant/char_string.hpp
+14 −6 include/godot_cpp/variant/variant.hpp
+8 −0 include/godot_cpp/variant/vector3.hpp
+8 −0 include/godot_cpp/variant/vector3i.hpp
+8 −0 include/godot_cpp/variant/vector4.hpp
+8 −0 include/godot_cpp/variant/vector4i.hpp
+3 −3 src/classes/editor_plugin_registration.cpp
+29 −0 src/classes/wrapped.cpp
+14 −3 src/core/class_db.cpp
+2 −2 src/core/memory.cpp
+45 −16 src/godot.cpp
+107 −98 src/variant/char_string.cpp
+8 −6 src/variant/variant.cpp
+16 −1 test/CMakeLists.txt
+3 −1 test/project/example.gdextension
+54 −0 test/project/main.gd
+54 −0 test/src/example.cpp
+17 −0 test/src/example.h
+22 −8 tools/android.py
+333 −0 tools/godotcpp.py
+31 −6 tools/ios.py
+0 −26 tools/ios_osxcross.py
+2 −0 tools/linux.py
+28 −6 tools/macos.py
+0 −28 tools/macos_osxcross.py
+67 −15 tools/targets.py
+23 −24 tools/web.py
+31 −11 tools/windows.py
2 changes: 1 addition & 1 deletion project/addons/terrain_3d/plugin.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -3,5 +3,5 @@
name="Terrain3D"
description="A high performance, editable terrain system for Godot 4."
author="Cory Petkovsek & Roope Palmroos"
version="0.8.4-dev"
version="0.8.4"
script="editor/editor.gd"
2 changes: 1 addition & 1 deletion src/terrain_3d.h
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@ class Terrain3D : public Node3D {

private:
// Terrain state
String _version = "0.8.4-dev";
String _version = "0.8.4";
bool _is_inside_world = false;
bool _initialized = false;

Expand Down

0 comments on commit 0fddc5e

Please sign in to comment.