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Merge branch level4Simplify into main (#90)
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Simplify level4 and fix bug level 4
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Quadral1403 committed Jun 16, 2023
1 parent a07554f commit ef8feab
Showing 1 changed file with 2 additions and 5 deletions.
7 changes: 2 additions & 5 deletions src/ts/game/levels/level4.ts
Original file line number Diff line number Diff line change
Expand Up @@ -63,7 +63,7 @@ class Level4 implements Level {
this._assetManager.getTexture("level1-background")
);

let player = new PlayerEntity(270, 400);
let player = new PlayerEntity(300, 400);
let cornerBrickLeft = new LeftCornerBrickEntity(0, 550, 1.5, 1.5, 0, 0);
let cornerBrickRight = new RightCornerBrickEntity(750, 550, 1.5, 1.5, 0, 0);
let stopBrick = new MiddleBrickEntity(450, 300, 1.5, 1.5, 0, 0);
Expand Down Expand Up @@ -128,9 +128,6 @@ class Level4 implements Level {
}

for (let i = 0; i < 2; i++) {
let bridgeEntity = new BridgeEntity(350 + i * 50, 100, 1.5, 1.5, 0, 0);
entities.push(bridgeEntity);

let metalWallEntity = new MetalWallEntity2(
200,
450 + i * 50,
Expand All @@ -154,7 +151,7 @@ class Level4 implements Level {
entities.push(middleBrick);
}

for (let i = 0; i < 4; i++) {
for (let i = 0; i < 5; i++) {
let middleBrick = new MiddleBrickEntity(50 + i * 50, 400, 1.5, 1.5, 0, 0);
entities.push(middleBrick);
}
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