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Describe quick setup
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TrickyFatCat committed Oct 30, 2022
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Expand Up @@ -218,4 +218,9 @@ A component which handles creating and controlling one SimpleEntityResource obje
4. `OnResourceMaxValueDecreased` - called when `MaxValue` was successfully decreased;
5. `OnResourceMaxValueIncreased` - called when `MaxValue` was successfully increased;

## Quick setup
## Quick setup

Add one of the components to the chosen actor if you need something simple.

If you need component with several resources, e.g. health points and armor. You have to create resource objects
using `CreateEntityResource` or `CreateSimpleEntityResource` functions.

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