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Brick Breaker is a Unity-based arcade game where players control a paddle to bounce a ball and destroy bricks.

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VladyslavStolbov/BrickBreaker

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BrickBreaker | Play | Demo

Unity_RButzbSB7i

Project Intensions

In this Brick Breaker project, my primary focus is on delivering a Minimal Valuable Product with clean, maintainable code. I am using a to-do list to plan and track my progress, ensuring a structured approach to development. This project serves as a platform for me to enhance my skills and deepen my understanding of Unity and C#, with an emphasis on best practices and efficient coding techniques.

Usage

Left mouse button to throw a ball. The arrow keys or "A" and "D" to control the paddle. The goal is to break all the bricks without letting the ball touch the bottom of the screen.

Features

  • Functional Paddle: The player can control the paddle's horizontal movement.
  • Functional Ball: The ball moves and bounces off walls and the paddle.
  • Brick Destruction: The ball destroys bricks upon collision.
  • Scoring System: Keep track of the player's score.
  • Lives System: Implement a basic lives system.
  • Minimal Sound Effects

Acknowledgments

License

This project is licensed under the MIT License - see the LICENSE.md file for details

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Brick Breaker is a Unity-based arcade game where players control a paddle to bounce a ball and destroy bricks.

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