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using System; | ||
using UnityEngine; | ||
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namespace CrowdedMod.Components; | ||
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// Interface until unhollower implements generic il2cpp (if it's possible) | ||
/// <summary> | ||
/// This class is not actually abstract because unhollower does not support it <br/> | ||
/// You need to implement <see cref="OnPageChanged"/> and <see cref="MaxPageIndex"/> | ||
/// </summary> | ||
public class AbstractPagingBehaviour : MonoBehaviour | ||
{ | ||
public AbstractPagingBehaviour(IntPtr ptr) : base(ptr) | ||
{ | ||
} | ||
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private int _page; | ||
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public virtual int MaxPerPage => 15; | ||
// public virtual IEnumerable<T> Targets { get; } | ||
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public virtual int PageIndex | ||
{ | ||
get => _page; | ||
set | ||
{ | ||
_page = value; | ||
OnPageChanged(); | ||
} | ||
} | ||
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public virtual int MaxPageIndex => throw new NotImplementedException(); | ||
// public virtual int MaxPages => Targets.Count() / MaxPerPage; | ||
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public virtual void OnPageChanged() => throw new NotImplementedException(); | ||
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public void Start() | ||
{ | ||
OnPageChanged(); | ||
} | ||
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public virtual void Update() | ||
{ | ||
if (Input.GetKeyDown(KeyCode.UpArrow) || Input.mouseScrollDelta.y > 0f) | ||
{ | ||
PageIndex = Mathf.Clamp(PageIndex - 1, 0, MaxPageIndex); | ||
} | ||
else if (Input.GetKeyDown(KeyCode.DownArrow) || Input.mouseScrollDelta.y < 0f) | ||
{ | ||
PageIndex = Mathf.Clamp(PageIndex + 1, 0, MaxPageIndex); | ||
} | ||
} | ||
} |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using Il2CppInterop.Runtime.Attributes; | ||
using Reactor.Utilities.Attributes; | ||
using UnityEngine; | ||
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namespace CrowdedMod.Components; | ||
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[RegisterInIl2Cpp] | ||
public class MeetingHudPagingBehaviour : AbstractPagingBehaviour | ||
{ | ||
public MeetingHudPagingBehaviour(IntPtr ptr) : base(ptr) | ||
{ | ||
} | ||
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internal MeetingHud meetingHud = null!; | ||
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[HideFromIl2Cpp] | ||
public IEnumerable<PlayerVoteArea> Targets => meetingHud.playerStates.OrderBy(p => p.AmDead); | ||
public override int MaxPageIndex => (Targets.Count() - 1) / MaxPerPage; | ||
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public override void Update() | ||
{ | ||
base.Update(); | ||
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if (meetingHud.state is MeetingHud.VoteStates.Animating or MeetingHud.VoteStates.Proceeding) | ||
{ | ||
return; // TimerText does not update there | ||
} | ||
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meetingHud.TimerText.text += $" ({PageIndex + 1}/{MaxPageIndex + 1})"; | ||
} | ||
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public override void OnPageChanged() | ||
{ | ||
var i = 0; | ||
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foreach (var button in Targets) { | ||
if (i >= PageIndex * MaxPerPage && i < (PageIndex + 1) * MaxPerPage) { | ||
button.gameObject.SetActive(true); | ||
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var relativeIndex = i % MaxPerPage; | ||
var row = relativeIndex / 3; | ||
var buttonTransform = button.transform; | ||
buttonTransform.localPosition = meetingHud.VoteOrigin + | ||
new Vector3( | ||
meetingHud.VoteButtonOffsets.x * (relativeIndex % 3), | ||
meetingHud.VoteButtonOffsets.y * row, | ||
buttonTransform.localPosition.z | ||
); | ||
} else { | ||
button.gameObject.SetActive(false); | ||
} | ||
i++; | ||
} | ||
} | ||
} |
47 changes: 47 additions & 0 deletions
47
Nebula/CrowdedMod/Components/ShapeShifterPagingBehaviour.cs
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using Il2CppInterop.Runtime.Attributes; | ||
using Reactor.Utilities.Attributes; | ||
using UnityEngine; | ||
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namespace CrowdedMod.Components; | ||
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[RegisterInIl2Cpp] | ||
public class ShapeShifterPagingBehaviour : AbstractPagingBehaviour | ||
{ | ||
public ShapeShifterPagingBehaviour(IntPtr ptr) : base(ptr) | ||
{ | ||
} | ||
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public ShapeshifterMinigame shapeshifterMinigame = null!; | ||
[HideFromIl2Cpp] | ||
public IEnumerable<ShapeshifterPanel> Targets => shapeshifterMinigame.potentialVictims.ToArray(); | ||
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public override int MaxPageIndex => (Targets.Count() - 1) / MaxPerPage; | ||
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public override void OnPageChanged() | ||
{ | ||
var i = 0; | ||
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foreach (var panel in Targets) | ||
{ | ||
if (i >= PageIndex * MaxPerPage && i < (PageIndex + 1) * MaxPerPage) { | ||
panel.gameObject.SetActive(true); | ||
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var relativeIndex = i % MaxPerPage; | ||
var row = relativeIndex / 3; | ||
var buttonTransform = panel.transform; | ||
buttonTransform.localPosition = new Vector3( | ||
shapeshifterMinigame.XStart + shapeshifterMinigame.XOffset * (relativeIndex % 3), | ||
shapeshifterMinigame.YStart + shapeshifterMinigame.YOffset * row, | ||
buttonTransform.localPosition.z | ||
); | ||
} else { | ||
panel.gameObject.SetActive(false); | ||
} | ||
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i++; | ||
} | ||
} | ||
} |
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using System; | ||
using AmongUs.GameOptions; | ||
using HarmonyLib; | ||
using Reactor.Utilities.Extensions; | ||
using TMPro; | ||
using UnityEngine; | ||
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namespace CrowdedMod.Patches | ||
{ | ||
internal static class CreateGameOptionsPatches | ||
{ | ||
[HarmonyPatch(typeof(CreateOptionsPicker), nameof(CreateOptionsPicker.Awake))] | ||
public static class CreateOptionsPicker_Awake | ||
{ | ||
public static void Postfix(CreateOptionsPicker __instance) | ||
{ | ||
if (__instance.mode != SettingsMode.Host) return; | ||
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{ | ||
var firstButtonRenderer = __instance.MaxPlayerButtons[0]; | ||
firstButtonRenderer.GetComponentInChildren<TextMeshPro>().text = "-"; | ||
firstButtonRenderer.enabled = false; | ||
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var firstButtonButton = firstButtonRenderer.GetComponent<PassiveButton>(); | ||
firstButtonButton.OnClick.RemoveAllListeners(); | ||
firstButtonButton.OnClick.AddListener((Action)(() => | ||
{ | ||
for (var i = 1; i < 11; i++) | ||
{ | ||
var playerButton = __instance.MaxPlayerButtons[i]; | ||
var tmp = playerButton.GetComponentInChildren<TextMeshPro>(); | ||
var newValue = Mathf.Max(byte.Parse(tmp.text) - 10, byte.Parse(playerButton.name)); | ||
tmp.text = newValue.ToString(); | ||
} | ||
__instance.UpdateMaxPlayersButtons(__instance.GetTargetOptions()); | ||
})); | ||
firstButtonRenderer.Destroy(); | ||
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var lastButtonRenderer = __instance.MaxPlayerButtons[^1]; | ||
lastButtonRenderer.GetComponentInChildren<TextMeshPro>().text = "+"; | ||
lastButtonRenderer.enabled = false; | ||
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var lastButtonButton = lastButtonRenderer.GetComponent<PassiveButton>(); | ||
lastButtonButton.OnClick.RemoveAllListeners(); | ||
lastButtonButton.OnClick.AddListener((Action)(() => | ||
{ | ||
for (var i = 1; i < 11; i++) | ||
{ | ||
var playerButton = __instance.MaxPlayerButtons[i]; | ||
var tmp = playerButton.GetComponentInChildren<TextMeshPro>(); | ||
var newValue = Mathf.Min(byte.Parse(tmp.text) + 10, | ||
127 - 14 + byte.Parse(playerButton.name)); | ||
tmp.text = newValue.ToString(); | ||
} | ||
__instance.UpdateMaxPlayersButtons(__instance.GetTargetOptions()); | ||
})); | ||
lastButtonRenderer.Destroy(); | ||
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for (var i = 1; i < 11; i++) | ||
{ | ||
var playerButton = __instance.MaxPlayerButtons[i].GetComponent<PassiveButton>(); | ||
var text = playerButton.GetComponentInChildren<TextMeshPro>(); | ||
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playerButton.OnClick.RemoveAllListeners(); | ||
playerButton.OnClick.AddListener((Action)(() => | ||
{ | ||
var maxPlayers = byte.Parse(text.text); | ||
var maxImp = Mathf.Min(__instance.GetTargetOptions().NumImpostors, maxPlayers / 2); | ||
__instance.GetTargetOptions().SetInt(Int32OptionNames.NumImpostors, maxImp); | ||
__instance.ImpostorButtons[1].TextMesh.text = maxImp.ToString(); | ||
__instance.SetMaxPlayersButtons(maxPlayers); | ||
})); | ||
} | ||
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foreach (var button in __instance.MaxPlayerButtons) | ||
{ | ||
button.enabled = | ||
button.GetComponentInChildren<TextMeshPro>().text == __instance.GetTargetOptions().MaxPlayers.ToString(); | ||
} | ||
} | ||
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{ | ||
var secondButton = __instance.ImpostorButtons[1]; | ||
secondButton.SpriteRenderer.enabled = false; | ||
secondButton.transform.FindChild("ConsoleHighlight").gameObject.Destroy(); | ||
secondButton.PassiveButton.Destroy(); | ||
secondButton.BoxCollider.Destroy(); | ||
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var secondButtonText = secondButton.TextMesh; | ||
secondButtonText.text = __instance.GetTargetOptions().NumImpostors.ToString(); | ||
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var firstButton = __instance.ImpostorButtons[0]; | ||
firstButton.SpriteRenderer.enabled = false; | ||
firstButton.TextMesh.text = "-"; | ||
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var firstPassiveButton = firstButton.PassiveButton; | ||
firstPassiveButton.OnClick.RemoveAllListeners(); | ||
firstPassiveButton.OnClick.AddListener((Action)(() => { | ||
var newVal = Mathf.Clamp( | ||
byte.Parse(secondButtonText.text) - 1, | ||
1, | ||
__instance.GetTargetOptions().MaxPlayers / 2 | ||
); | ||
__instance.SetImpostorButtons(newVal); | ||
secondButtonText.text = newVal.ToString(); | ||
})); | ||
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var thirdButton = __instance.ImpostorButtons[2]; | ||
thirdButton.SpriteRenderer.enabled = false; | ||
thirdButton.TextMesh.text = "+"; | ||
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var thirdPassiveButton = thirdButton.PassiveButton; | ||
thirdPassiveButton.OnClick.RemoveAllListeners(); | ||
thirdPassiveButton.OnClick.AddListener((Action)(() => { | ||
var newVal = Mathf.Clamp( | ||
byte.Parse(secondButtonText.text) + 1, | ||
1, | ||
__instance.GetTargetOptions().MaxPlayers / 2 | ||
); | ||
__instance.SetImpostorButtons(newVal); | ||
secondButtonText.text = newVal.ToString(); | ||
})); | ||
} | ||
} | ||
} | ||
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[HarmonyPatch(typeof(CreateOptionsPicker), nameof(CreateOptionsPicker.UpdateMaxPlayersButtons))] | ||
public static class CreateOptionsPicker_UpdateMaxPlayersButtons | ||
{ | ||
public static bool Prefix(CreateOptionsPicker __instance, [HarmonyArgument(0)] IGameOptions opts) | ||
{ | ||
if (__instance.CrewArea) | ||
{ | ||
__instance.CrewArea.SetCrewSize(opts.MaxPlayers, opts.NumImpostors); | ||
} | ||
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var selectedAsString = opts.MaxPlayers.ToString(); | ||
for (var i = 1; i < __instance.MaxPlayerButtons.Count - 1; i++) | ||
{ | ||
__instance.MaxPlayerButtons[i].enabled = __instance.MaxPlayerButtons[i].GetComponentInChildren<TextMeshPro>().text == selectedAsString; | ||
} | ||
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return false; | ||
} | ||
} | ||
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[HarmonyPatch(typeof(CreateOptionsPicker), nameof(CreateOptionsPicker.UpdateImpostorsButtons))] | ||
public static class CreateOptionsPicker_UpdateImpostorsButtons | ||
{ | ||
public static bool Prefix() | ||
{ | ||
return false; | ||
} | ||
} | ||
} | ||
} |
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