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DesignPatterns

This repository is about common GoF (Gang of Four) Design Patterns implemented in TypeScript. A Design Pattern is a description or template that can be repeatedly applied to a commonly recurring problem in software design.

You will find a familiarity with Design Patterns very useful when planning, discussing, developing, managing and documenting your applications from now on and into the future.

You will learn these Design Patterns

  1. Creational

Factory

Abstract Factory

Builder

Prototype

Singleton

  1. Structural

Decorator

Adapter

Facade

Bridge

Composite

Flyweight

Proxy

  1. Behavioral

Command

Chain of Responsibility

Observer Pattern

Interpreter

Iterator

Mediator

Memento

State

Strategy

Template

Visitor

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