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TileMap Merger for Godot 4

TileMap Merger is an addon for Godot 4 that TileMap Merge Editor. In this add-on, the following features are provided.

  • Merge: Pasting TileMap data onto another TileMap data is possible.
  • Rotate: Rotating isometric tilemaps is supported.
    • Only support diamond down isometric TileMap
  • Snap: Snapping to a specified size is available.

screenshot

YouTube

How to Install

How to use

  • Left click
    • set tilemap
  • Right click
    • erase tilemap
  • Wheel button dragging
    • scroll main screen
  • Wheel up / Wheel down
    • rotate tilemap
  • Shift + ( Wheel up / Wheel down )
    • zoom in/out main screen

Rotateing tile

If the tiles are directional, such as on a wall or corner of a house, the tiles themselves must be changed, not just repositioned. In such cases, the following custom data layers control this.

  • tile_name
  • order_id

For tile_name, give the same name to tiles that are oriented differently but the same. The tiles will change as the tile map rotates. If tiles with tile_name are arranged clockwise, order_id need not be used. If they are not clockwise, put order_id so that they are clockwise.

Rotation will not work correctly in the following cases

  • There are more than 4 tiles with the same tile_name.
  • There are 3 tiles with the same tile_name.
  • Tiles with the same tile_name have order_id or not.

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Tilemap Merger is TileMap editor addon for Godot 4.

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