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Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl

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Introducing Makepad

Makepad is a new VR, web and native-rendering UI framework for Rust. It utilises shaders as its styling primitives, and we are currently developing a live UI design and animation environment for it.

For the first build of our editor / UI you can look at the following URL in your browser, or try makepad now on a Quest in the quest browser, click the goggles top right of the UI. Try touching the leaves of the tree with your hands! Magic!

https://makepad.dev

The Makepad Framework and UI component system is MIT licensed, our UI designer will be cloud based and commercial.

How to install the native version

On all platforms first install Rust. We have seen the gnu chain fail a lot on windows, so if you are up for it also have to install msvc.

https://www.rust-lang.org/tools/install

MacOS

git clone https://github.com/makepad/makepad
cd makepad
tools/macos_rustup.sh
cargo run -p makepad --release

Windows

Clone this repo using either gitub desktop or commandline: https://github.com/makepad/makepad Open a cmd.exe in the directory you just cloned. Gh desktop makes: Documents\Github\makepad

Gnu chain (can fail):

rustup default stable-gnu
tools/windows_rustup.bat
cargo run -p makepad --release

MSVC chain (install msvc first):

rustup default stable-msvc
tools/windows_rustup.bat
cargo run -p makepad --release

Linux

git clone https://github.com/makepad/makepad
cd makepad
tools/linux_rustup.sh
cargo run -p makepad --release

Troubleshooting

Delete old settings unix: rm *.ron
Delete old settings windows: del *.ron
Make sure you are on master: git checkout master
Update rust: rustup update
Make sure you have wasm: rustup target add wasm32-unknown-unknown
Pull the latest: git pull

Still have a problem? Report here: https://github.com/makepad/makepad/issues

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Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl

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