A RED4ext plugin native code implementation of parts of WolvenKit's Cyberpunk 2077 save parsing along with providing an ingame API to achieve New Game+. Dependencies include:
- lz4 for save data decompression
- RED4ext.SDK for various types utilized by Cyberpunk 2077, taking advantage of Cyberpunk 2077's runtime type information system and plugin initialization
- RedLib for a simplified way of registering new native classes within Cyberpunk 2077's scripting system
- simdjson for JSON parsing
- ArchiveXL for loading archive files from arbitrary locations
- Player inventory parsing
- Scriptable system parsing
- Minor implementation of PersistencySystem parsing, being able to parse the player's vehicle garage
- Redscript integration, being able to provide internal game systems the loaded save data
- 2.12a
- RED4ext 1.24.3+
- Codeware 1.9.0+
- ArchiveXL, version-independent
- TweakXL, version-independent
- 2.00+
- 1.63 and older compatibility is not planned due to large differences in save handling
- Savegame parsing may fail when attempting to parse modded saves with now uninstalled mods
- Code cleanup
- Making everything share a naming convention
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- MorningSpice and other extremely helpful people for general assistance in finding various unused VOs to reactivate