You can try a demo of this project here!
- Flexible Game Engine
- AABB-based collisions
- Support for normal, emissive, specular, AO texture maps
- Directional, Point and Spot lights
- Skybox
- (Fake) Circular Shadows
- Map Editor
Requirements:
- Clone this repo on your machine with
git clone https://github.com/QUB3X/computer-graphics-2021.git
# or
gh repo clone QUB3X/computer-graphics-2021
cd
into your reponpm install
npm start
to start the development web server
Done!
Source files are in src/
, your compiled web app is in dist/
.