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CLOTH

Cloth simulation using a hand written physics engine and OpenGL.

Setup

This set-up works for Windows x64

1. Download static libraries

Download the directory "dependencies"

https://drive.google.com/drive/folders/1BnptvQUHHxcnXt53LJGVPdqLg2EXvkPA?usp=sharing

2. Generate the vs solutions and projects

  • double click on "GenerateProjects.bat"

3. Open "CLOTH.sln"

From there you can run the project. It will:

  • compile the main projects
  • compile the libs added as separated projects in the directory "dependencies"
  • link the main project "Cloth" with its dependencies
  • Run the executable

How does it works?

Take a look at this file: Presentation and take a look at Presentation

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Cloth simulation

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