While programming, the limit is not hardware, but imagination.
Software Engineer / Engine programmer. Working at Ubisoft Bordeaux, Assassin's Creed Mirage. Previously on Assassin's Creed: Valhalla, Ghost:Recon Breakpoint
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Ubisoft
- Bordeaux
- https://vincentcalisto.com/
- @aredhele33
- @aredhele33
- in/vincent-calisto
- vincent.calisto
Pinned Loading
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World-Streamer-Archived
World-Streamer-Archived PublicExperimental 2D procedural world streamed like an open world
C++
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Cardinal-Engine-Archived
Cardinal-Engine-Archived Public3D Game Engine created to render a small voxel procedural world
GLSL 1
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OOM-Engine-Archived
OOM-Engine-Archived Public3D Game Engine created during a game jam, holding in a floppy disk
GLSL 1
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