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Remove Un-necessary tries to mark execution complete when it has already been cancelled #4199

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@udsamani udsamani commented Jul 3, 2024

This PR aims at the following

  • Make sure we do no try to mark the execution as Completed if the user has already cancelled it.

closes #3698

@udsamani udsamani requested review from wdbaruni and frrist July 3, 2024 09:53
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@udsamani udsamani self-assigned this Jul 3, 2024
@wdbaruni
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wdbaruni commented Jul 3, 2024

I have realized bunch of other issues with our execution cancellation logic that are more serious. It seems we have a race condition where we can mark an execution as completed instead of cancelled.

Inside endpoint, we trigger the execution cancellation first, which is then carried in a go routine, and then update the state of the execution to cancelled:

if localExecutionState.State.IsExecuting() {
err = s.executor.Cancel(ctx, localExecutionState)
if err != nil {
return CancelExecutionResponse{}, err
}
}
err = s.executionStore.UpdateExecutionState(ctx, store.UpdateExecutionStateRequest{
ExecutionID: request.ExecutionID,
NewState: store.ExecutionStateCancelled,
Comment: "execution canceled due to: " + request.Justification,
})

go func() {
ctx := logger.ContextWithNodeIDLogger(context.Background(), s.ID)
ctx = system.AddJobIDToBaggage(ctx, execution.Job.ID)
ctx = system.AddNodeIDToBaggage(ctx, s.ID)
ctx, span := system.NewSpan(ctx, system.GetTracer(), "pkg/compute.ExecutorBuffer.Cancel")
defer span.End()
err := s.delegateService.Cancel(ctx, localExecutionState)
if err == nil {
s.mu.Lock()
defer s.mu.Unlock()
delete(s.running, execution.ID)
}
}()
return nil

If executor cancellation was fast, then it will actually mark it as completed instead of cancelled. I was able to reproduce this by injecting a sleep

What we should do is, first update the execution state, and then cancel the executor.

In addition to that, e.Wait doesn't return an error or any indication that it was interrupted or cancelled, which lets the executor to think it was successful and then attempts to publish results and mark it as completed successfully. We should also make Wait return an error if the execution didn't complete all the way

result, err := e.Wait(ctx, state)
if err != nil {
if errors.Is(err, context.DeadlineExceeded) {

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LGTM. Just minor comments. How difficult to add a test case to verify the changes work as expected?

@@ -300,7 +302,7 @@ func (e *BaseExecutor) Run(ctx context.Context, state store.LocalExecutionState)
stopwatch := telemetry.Timer(ctx, jobDurationMilliseconds, state.Execution.Job.MetricAttributes()...)
topic := EventTopicExecutionRunning
defer func() {
if err != nil {
if err.Error() != executor.ErrAlreadyCancelled.Error() {
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better to check using !errors.Is(err, executor.ErrAlreadyCancelled)

Comment on lines +397 to +407
// There can be a scenario where the execution may already have been cancelled
// by the user. In such case we should not mark it as completed.
currentExecutionState, err := e.store.GetExecution(ctx, execution.ID)
if err != nil {
return err
}
if currentExecutionState.State == store.ExecutionStateCancelled {
log.Ctx(ctx).Debug().Msgf("Execution has already been cancelled for %s", execution.ID)
return nil
}

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do we still need this check since cancelling the execution would trigger an ErrAlreadyCancelled

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udsamani commented Jul 4, 2024

LGTM. Just minor comments. How difficult to add a test case to verify the changes work as expected?

Let me take a stab at adding tests :)

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Incorrect state when cancelling job
2 participants