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"Game Engine" for Rust, Macroquad, and HECS

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DEVELOPMENT HAS PAUSED

Starting new projects, mostly around ASCII and ANSI :)

About

This is Berry.rs! My engine for Rust, Macroquad and HECS!

How

Clone this repository and use it!

Here's HECS' repository so you can learn how to spawn and use entities, components and systems: https://github.com/ralith/hecs Add your systems into Master.update() and Master.render() (most of them will need a reference to the Master and World)

And, here's Macroquad's repository so you can learn rendering, keyboard input and sound: https://github.com/not-fl3/macroquad Put all of your Texture, Sound, and Font loading into Resources.load() (TIP: Make all of your Sounds, Option so that in Resources::new() you can say None)

Copyright

You are free to use this, as long as you give credit :D

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