Skip to content

Commit

Permalink
New version: GDevelop.GDevelop version 5.4.205 (microsoft#161344)
Browse files Browse the repository at this point in the history
  • Loading branch information
SpecterShell committed Jul 4, 2024
1 parent f0d5abc commit 2458f3a
Show file tree
Hide file tree
Showing 4 changed files with 150 additions and 0 deletions.
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-3.Win32NT
# yaml-language-server: $schema=https://aka.ms/winget-manifest.installer.1.6.0.schema.json

PackageIdentifier: GDevelop.GDevelop
PackageVersion: 5.4.205
InstallerType: nullsoft
InstallerSwitches:
Upgrade: --updated
UpgradeBehavior: install
ReleaseDate: 2024-07-03
Installers:
- Architecture: x64
Scope: user
InstallerUrl: https://github.com/4ian/GDevelop/releases/download/v5.4.205/GDevelop-5-Setup-5.4.205.exe
InstallerSha256: 4F1FC71FCF031EF13BFA5A2B79845A254DC8966851B69EB847A87F130DCAC255
InstallerSwitches:
Custom: /currentuser
ProductCode: c2a9b91e-8206-5b4e-b81d-9aa27463c28e
- Architecture: x64
Scope: machine
InstallerUrl: https://github.com/4ian/GDevelop/releases/download/v5.4.205/GDevelop-5-Setup-5.4.205.exe
InstallerSha256: 4F1FC71FCF031EF13BFA5A2B79845A254DC8966851B69EB847A87F130DCAC255
InstallerSwitches:
Custom: /allusers
ProductCode: c2a9b91e-8206-5b4e-b81d-9aa27463c28e
ManifestType: installer
ManifestVersion: 1.6.0
Original file line number Diff line number Diff line change
@@ -0,0 +1,85 @@
# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-3.Win32NT
# yaml-language-server: $schema=https://aka.ms/winget-manifest.defaultLocale.1.6.0.schema.json

PackageIdentifier: GDevelop.GDevelop
PackageVersion: 5.4.205
PackageLocale: en-US
Publisher: GDevelop Team
PublisherUrl: http://www.florianrival.com/
PublisherSupportUrl: https://github.com/4ian/GDevelop/issues
PrivacyUrl: https://gdevelop.io/page/privacy-policy
Author: Florian Rival
PackageName: GDevelop
PackageUrl: https://gdevelop.io/
License: MIT
LicenseUrl: https://github.com/4ian/GDevelop/blob/HEAD/LICENSE.md
Copyright: Copyright (c) 2015-present Florian Rival
# CopyrightUrl:
ShortDescription: The fastest, easiest, most powerful no-code game engine.
Description: "GDevelop is a free, open-source game engine that's 10x easier and faster to use than anything else. Build from anywhere — even on your phone. Publish everywhere: iOS, Android, Steam, web, gaming platforms. Reach millions of players or create the next hit game you've been dreaming of."
Moniker: gdevelop
Tags:
- develop
- development
- game
ReleaseNotes: |-
💝 Improvements
- A lot of multiplayer improvements 🎮⚡️🎮
- Speed up lobbies process in preview by reducing start countdown & making player automatically ready
- Fix the synchronization of the activated state of a behavior
- New action to disable the synchronization of a behavior for a multiplayer object (useful for Camera Behaviors for example)
- New guided lesson - Creating a Multiplayer Co-op game
- Improve multiplayer messages by automatically detecting and using best compression method for lobby (Also remove dependency on P2P extension)
- Simplify creating & testing a game in preview, by automatically logging in the player when using player authentication or multiplayer extensions
- New action to send a variable with a custom message
- New expression to retrieve the player number of the sender
- Add possibility for players to login with Google/Apple in game
- Fix multiplayer lobbies properly opening after login
- "Change platform type" action now uses a dropdown selector (Thanks @tristanbob!)
- Display errors on variable parameters about name collisions with objects
- Make variables easier to declare on the fly, with a quick link to create a variable
- Remove extra "Add" words in the events context menu
- Improve some icons in the editor (variables, mobile toolbar)
- Use property names instead of property labels in descriptions and sentences of internal behavior instructions
- Add missing Spine Runtime license agreement and link to Spine website
🐛 Bug fixes
- Fix a refreshing issue of the object list in functions
- Fix the default parameters when pasting a function in a behavior
- Fix some array variable expressions visibility
- Fix events shortcuts from triggering when a dialog is opened, which could cause events to be affected without realizing
- Fix new variables being added at the top
- Fix local variables default values when the wait action is used
- Fix dragging bug in the Events Sheet when the indent scale is not 1x (Thanks @cyraid!)
⚙️ Extensions
- [Reviewed] [CrazyGames] Add the new actions to let CrazyGames know when the loading started, and stopped. (Thanks @lhphr & @ZachjuKamashi!)
- [Reviewed] [Screen shake] Fix a camera Y drift
- [Reviewed] [Shock wave effect] Use local variables instead of hidden properties
- [Reviewed] [Camera shake] Use extension variables
- [Reviewed] [Inventories] Use extension variables
- [Community] [3D camera shake] Use extension variables
🕹 Examples
- [Arrow Fight] [Example] Update Arrow Fight to support gamepads, touchscreen, and WASD controls Improvements
- Added player username (if authenticated)
- Stick dead players to arrows (very fun!)
- Added black outline to arrows
- Used local variable to loop through players to generate score text Controls
- Add gamepad controls
- Add WASD controls
- Add virtual joysticks (twin stick) controls for mobile
- Added player state to help reduce complexity
- [CrazyGames] Update CrazyGames SDK v2 demo
- Add two new buttons to let CrazyGames know when loading has started and stopped.
- [New example] Bounce puzzle - A simple drag & drop multiplayer game
🕹 Premium Game Templates
- Add a new premium template: Beat 'Em Up by VegeTato
- Update Match 3 premium template: Declare all the variables, and update the conditions/actions) that goes with it.
- Update 2D Crafting premium Template: Declare all the variables, and update the conditions/actions) that goes with it. Plus improvements on the objects and bug fixes on the game UI.
Developer Changelog
- Fix emscripten core version blocking Travis
ReleaseNotesUrl: https://github.com/4ian/GDevelop/releases/tag/v5.4.205
PurchaseUrl: https://gdevelop.io/pricing
# InstallationNotes:
Documentations:
- DocumentLabel: Documentation
ManifestType: defaultLocale
ManifestVersion: 1.6.0
Original file line number Diff line number Diff line change
@@ -0,0 +1,30 @@
# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-3.Win32NT
# yaml-language-server: $schema=https://aka.ms/winget-manifest.locale.1.6.0.schema.json

PackageIdentifier: GDevelop.GDevelop
PackageVersion: 5.4.205
PackageLocale: zh-CN
Publisher: GDevelop Team
PublisherUrl: http://www.florianrival.com/
PublisherSupportUrl: https://github.com/4ian/GDevelop/issues
PrivacyUrl: https://gdevelop.io/page/privacy-policy
Author: Florian Rival
PackageName: GDevelop
PackageUrl: https://gdevelop.io/
License: MIT
LicenseUrl: https://github.com/4ian/GDevelop/blob/HEAD/LICENSE.md
Copyright: Copyright (c) 2015-present Florian Rival
# CopyrightUrl:
ShortDescription: 最快、最简单、最强大的无代码游戏引擎。
Description: GDevelop 是一款免费的开源游戏引擎,使用起来比其它任何引擎都要简单和快速 10 倍。在任何地方都能创建,甚至是在手机上。在任何地方都能发布:iOS、Android、Steam、网页和游戏平台。与数百万玩家见面,或制作下一款你梦寐以求的热门游戏。
# Moniker:
Tags:
- 开发
# ReleaseNotes:
ReleaseNotesUrl: https://github.com/4ian/GDevelop/releases/tag/v5.4.205
PurchaseUrl: https://gdevelop.io/pricing
# InstallationNotes:
Documentations:
- DocumentLabel: 文档
ManifestType: locale
ManifestVersion: 1.6.0
8 changes: 8 additions & 0 deletions manifests/g/GDevelop/GDevelop/5.4.205/GDevelop.GDevelop.yaml
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
# Created with YamlCreate.ps1 v2.4.1 Dumplings Mod $debug=QUSU.CRLF.7-4-3.Win32NT
# yaml-language-server: $schema=https://aka.ms/winget-manifest.version.1.6.0.schema.json

PackageIdentifier: GDevelop.GDevelop
PackageVersion: 5.4.205
DefaultLocale: en-US
ManifestType: version
ManifestVersion: 1.6.0

0 comments on commit 2458f3a

Please sign in to comment.