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This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors

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fabriziospadaro/PolygonAreaEffector

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PolygonAreaEffector

N|Solid

This tool allows you to create wind and flow forces to move rigidbodies, without having to combine multiple standard unity effectors

How to use:

  • 1- Import inside unity Go to Package manger -> Add package from git url
https://github.com/fabriziospadaro/PolygonAreaEffector.git
  • 2- Create your path:

  • 3- ...

Done!

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This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors

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