pip install `customtkinter`
pip install pygame
pip install threaded
pip instal Pillow
pip install math
pip install time
Update existing installation:pip3 install (YOUR LIBRARY) --upgrade
(update as often as possible because this library is under active development)
This code is a music player program with a graphical interface. tkinter
, customtkinter
, pygame
and PIL
libraries are used. The program creates a window with dimensions of 400 x 480 pixels and displays a music player. Also, threads have been used to execute operations simultaneously. This program looks like it is supposed to be a music player with advanced functionality. 🎵🎶
#importing Libraries
import tkinter
from tkinter.ttk import Progressbar
import customtkinter #GUI APP
import pygame #programe_bar
from PIL import Image, ImageTk #Cover song
from threading import *
import time
import math
import pygame.mixer
#customtkinter Setting color
customtkinter.set_appearance_mode("System")
customtkinter.set_default_color_theme("green")
#create GUI to customtkinter
root = customtkinter.CTk()
root.title('Music Player')
root.geometry('400x480')
#geometry setting
root.geometry("400x480+{}+{}".format(root.winfo_screenwidth() // 2 -270, root.winfo_screenheight() // 2 - 270))
root.mainloop()
It seems like you've shared a snippet of Python code related to music playback and album covers. Let's break down what each part of your code does:
-
Initialization:
- You've initialized the
pygame.mixer
module, which is commonly used for handling sound and music in Python. - You've defined two lists:
list_of_songs
containing song filenames andlist_of_covers
containing album cover filenames. - The variable
n
is set to 0, which will be used to keep track of the current song.
- You've initialized the
-
get_album_cover
Function:- This function takes a
song_name
and an indexn
. - It opens an image file (album cover) corresponding to the current song.
- Resizes the image to 250x250 pixels.
- Creates a label in a tkinter window to display the album cover.
- Extracts the song title from the filename and displays it below the album cover.
- This function takes a
-
progress
Function:- This function calculates the length of the current song (in seconds) and multiplies it by 3 (for demonstration purposes).
- It updates a progress bar (not shown in your code) based on the current position of the song.
-
threading
Function:- Creates a new thread to run the
progress
function concurrently.
- Creates a new thread to run the
-
play_music
Function:- Calls the
threading
function. - Sets the current song filename based on the value of
n
. - Loads the song using
pygame.mixer.music.load
. - Plays the song with a volume of 0.5.
- Calls
get_album_cover
to display the album cover. - Increments
n
to move to the next song.
- Calls the
-
Other Functions:
skip_forward
: Advances to the next song.skip_back
: Goes back two songs.pause_music
: Pauses the currently playing song.volume
: Adjusts the volume based on the provided value.
Please note that there are some missing parts in your code (e.g., tkinter window creation, progress bar setup) 😊
pygame.mixer.init()
list_of_songs = ['music 1','music 2','music 3']
list_of_covers = ['cover 1','cover 2','cover 3']
n=0
def get_album_cover(song_name, n):
image1 = Image.open(list_of_covers[n])
image2=image1.resize((250, 250))
load = ImageTk.PhotoImage(image2)
label1 = tkinter.Label(root, image=load)
label1.image = load
label1.place(relx=.19, rely=.06)
#Title Songs
stripped_string = song_name[6:-4]
song_name_label = tkinter.Label(text = stripped_string, bg='#222222', fg='white')
song_name_label.place(relx=.4, rely=.6)
def progress():
a = pygame.mixer.Sound(f'{list_of_songs[n]}')
song_len = a.get_length() * 3
for i in range(0, math.ceil(song_len)):
time.sleep(0.4)
progressbar.set(pygame.mixer.music.get_pos() / 1000000)
def threading():
t1 = Thread(target=progress)
t1.start()
def play_music():
threading()
global n
current_song = n
if n > 2:
n = 0
song_name = list_of_songs[n]
pygame.mixer.music.load(song_name)
pygame.mixer.music.play(loops=0)
pygame.mixer.music.set_volume(0.5)
get_album_cover(song_name, n)
n += 1
#skip_forward
def skip_forward():
play_music()
#skip_back
def skip_back():
global n
n -= 2
play_music()
#Pause_music
def pause_music():
pygame.mixer.music.pause()
#volume
def volume(value):
pygame.mixer.music.set_volume(value)
Certainly! Let's break down the code snippet you've provided:
-
Buttons and Labels:
- You've created several buttons and labels using the
customtkinter
library. - Here's what each button and label does:
play_button
: A button labeled "Play" that triggers theplay_music
function when clicked.skip_f
: A button with the ">" symbol that advances to the next song when clicked.lbl
: A label displaying the text "Click the Play Button."skip_b
: A button with the "<" symbol that goes back to the previous song when clicked.Pause
: A button labeled "Pause" that pauses the currently playing song.slider
: A slider (volume control) that adjusts the volume of the music.progressbar
: A progress bar (not shown in your code) that reflects the progress of the currently playing song.
- You've created several buttons and labels using the
-
Function Calls:
- The buttons are associated with specific functions (
play_music
,skip_forward
,skip_back
,pause_music
, andvolume
). - These functions control music playback, volume adjustment, and cover display.
- The buttons are associated with specific functions (
-
Missing Parts:
- Your code snippet doesn't include the actual implementation of the functions (
play_music
,skip_forward
, etc.), thecustomtkinter
library, or the tkinter window setup. - The progress bar (
progressbar
) is mentioned but not shown in the code snippet.
- Your code snippet doesn't include the actual implementation of the functions (
Remember to complete the missing parts (such as defining the functions and setting up the tkinter window) to make your music player fully functionaL 😊
# All Buttons
play_button = customtkinter.CTkButton(master=root, text='Play', command=play_music)
play_button.place(relx=0.55, rely=0.7, anchor=tkinter.CENTER)
skip_f = customtkinter.CTkButton(master=root, text='>', command=skip_forward, width=2)
skip_f.place(relx=0.75, rely=0.7, anchor=tkinter.CENTER)
lbl=customtkinter.CTkLabel(master=root,text="Click the Play Button")
lbl.place(relx=0.5, rely=0.4, anchor=tkinter.CENTER)
skip_b = customtkinter.CTkButton(master=root, text='<', command=skip_back, width=2)
skip_b.place(relx=0.26, rely=0.7, anchor=tkinter.CENTER)
Pause = customtkinter.CTkButton(master=root, text='Pause', command=pause_music, width=2)
Pause.place(relx=0.35, rely=0.7, anchor=tkinter.CENTER)
slider = customtkinter.CTkSlider(master=root, from_= 0, to=1, command=volume, width=210)
slider.place(relx=0.5, rely=0.85, anchor=tkinter.CENTER)
progressbar = customtkinter.CTkProgressBar(master=root, progress_color='#32a85a',width=250)
progressbar.place(relx=.5, rely=.78, anchor=tkinter.CENTER)