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Iterative analysis in information games. Formalization and algorithmic solution of wordle.

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Analisis iterativo en juegos de informacion. Formalizacion y solucion algorıtmica de Wordle.

Iterative analysis in information games. Formalization and algorithmic solution of wordle.

El codigo se centra en develar las particulares y muy fuertes relaciones matematicas que Wordle comparte con la teorıa de la probabilidad, en especıfico, con la teorıa de la informacion. Bajo el mas cuidadoso rigor matematico se desarrolla una completa abstraccion del juego y de las acciones que se pueden realizar dentro de este como un sistema construido con basicas operaciones de conjuntos y con muchas definiciones originales. En general puede notarse que la intencion de los autores es proveer de una justificacion ferrea la aplicabilidad de la teorıa de la informacion que el divulgador matematico Grant Sanderson descubrio dentro del juego, al mismo tiempo se busca superarle en los resultados de su solucion algorıtmica. Como Grant, el gran proposito es encontrar una lista de palabras que sirvan como apertura estrategica para el jugador humano y desarrollar un automata capaz de ganar en la menor cantidad de turnos posibles.

This code revolves around the strong and particular mathematical bonds that Wordle shares with the theory of probabilities, specifically with information theory. It is under the most rigorous mathematical care that we can develop an abstraction over the game and the actions that are allowed in it as if it was a system built in with basic set operations and with various original definitions. As an overview we can note that the intentions of the authors are focused in providing a tenacious justification in the applicability of information theory that the mathematical divulgator Grant Sanderson discovered inside this game, at the same time that is looked forward the possibility to overcome his results with the algorithmic solution. As Grant pretends, the ultimate purpose relies in finding a list of words that serve as an opening strategy for the human player

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