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arp 3.1 appears to play too many notes #34
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HI, Thanks for feedback. Let me have a look at it and see what's up. cheers, john |
I can't reproduce it, with a simple patch (attached) it seems to be ok. Can you give me a patch to test with? john |
I tried your test patch and it counted 9 numbers one of which was 0.000. for whatever reason it displayed the 0.000 as yellow. Let me just try and redownload your module... |
Sorry, wrong image!
…On Tue, 10 Sep 2019, 12:50 jhoar, ***@***.***> wrote:
I am baffled. I'm not sure what else to suggest.
[image: Capture]
<https://user-images.githubusercontent.com/13257489/64607707-56d1fb80-d3c9-11e9-8dfa-3ba00414f678.JPG>
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I've been seeing this issue under Linux - Debugging with GDB shows that Arp3.1 is actually calling Removing ArpeggiatorMkII from the plugin fixes the issue, but just renaming This may also explain VCVRack/library#570 As to the root cause, I'll hazard a guess and say that this may be a linking issue - perhaps there's some link time optimization going on? |
Hi! Great! Thanks for tracking that down - I was not getting anywhere with that. john |
Hi John, I tried your change but just get a segfault when adding the Arp3.1 module from the browser. Renaming the arpeggiator subclasses (LeftArp -> LeftArp2 etc) in addition to the parent class fixes the issue though. |
Great, that's what I have done in fact. Am testing it now with some new
stuff. Hope to have it ready next week
John
…On Fri, 29 Nov 2019, 12:40 Luke Andrew, ***@***.***> wrote:
Hi John, I tried your change but just get a segfault when adding the
Arp3.1 module from the browser. Renaming the arpeggiator subclasses
(LeftArp -> LeftArp2 etc) in addition to the parent class fixes the issue
though.
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Fixed for next release. |
Closed in 1.0.4 |
Windows 7 64
VCVrack 1.1.4
I've been using Arp 3.1 for a while but I've just noticed that it appears to play an extra note.
Using Merge to put together an 8 part polyphonic signal and then play a melody yields 9 notes instead of 8 when in either "left" or "right" mode. The extra note appears to be have a value of 0.000. Going back over some of my other patches (some of which i've even made videos of) they seem to exhibit the same behavior.
Thx.
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