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Joel Schutz
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title: "Stagehand: Uma apresentação" | ||
date: 2024-03-02T15:02:12.890Z | ||
preview: "" | ||
tags: | ||
- gamedev | ||
- stagehand | ||
categories: | ||
- tutorials | ||
type: default | ||
--- | ||
## Introdução | ||
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Quando eu comecei a utilizar a Ebitengine foi um divisor de águas, lá se foram os mil botões e abstrações das engines mais "completas" e abracei as soluções simples e enxutas baseadas na linguagem Go. Essa mudança não vem sem desafios, é claro. A principal questão a ser tratada é que certas funcionalidades precisavam ser implementadas do zero para cada jogo. |
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