Phantom - A game engine using cmake, imgui, glad and glfw
Kindly follow the steps outlined below. It's a standard cmake setup.
git clone --recurse-submodules https://github.com/karanvivekbhargava/phantom.git
cd phantom
mkdir build && cd build
cmake ..
make
This project was designed with a single programmer in mind. My Solo Iterative Process (SIP) logs are available here.
This project is a direct implementation of the Hazel engine created by Cherno. All credits to him for creating such a well designed game series which lets a beginner programmer like me to play with it. I highly recommend it to anyone who is interested in game development in general.