Applied math and computer science student. Interested in computer graphics and animation, numeric optimization and deep learning.
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rendering_with_rasterization
rendering_with_rasterization PublicWireframe and triangle rasterization and rendering
C++
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3d_graphics_engine
3d_graphics_engine PublicOpenGL-based 3D rendering engine with PBR materials, displacement mapping and image-based lighting
C++ 1
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