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Fix attenuation_color read from glTF. (#7)
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kwokcb committed Nov 24, 2023
1 parent f7aa94e commit d3c9046
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions src/materialxgltf/core.py
Original file line number Diff line number Diff line change
Expand Up @@ -785,9 +785,8 @@ def glTF2MaterialX(self, doc, gltfDoc) -> bool:
# Untextured attenuation color
if 'attenuationColor' in volumeExtension:
attenuationColor = volumeExtension['attenuationColor']
attenuationColor = str(attenuationColor)
attenuationInput = shaderNode.addInputFromNodeDef('attenuation_color')
attenuationInput.setValueString(attenuationColor)
attenuationInput.setValue(mx.Color3(attenuationColor[0], attenuationColor[1], attenuationColor[2]))

# Untextured attenuation distance
if 'attenuationDistance' in volumeExtension:
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