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CONTRIBUTING.md

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Contributing to Stilo

Stilo consists of:

  • gnome-shell is the theme for GNOME Shell. This themes stuff like the calendar widget, the panel, the dock and more.
  • gtk-2.0 contains the GTK+2 theme, styling applications that doesn't use GTK+3 yet.
  • gtk-3.0 contains the GTK+3 theme, styling most modern GTK+ applications.
  • gtk-4.0 contains the GTK+4 theme, styling most modern GTK+ applications.
  • xfwm4 contains the theme that styles the xfwm4 window manager for XFCE4.

Build and install themes from source

This installation method is to try out the theme while developing it.

# Download the repository from github
git clone https://github.com/lassekongo83/stilo-themes.git
cd stilo-themes
# Initialize build system (only required once per repo)
meson build
# Build and install
sudo ninja -C build install

More granular changes

Now everything should be in place. Select the GTK via:

gsettings set org.gnome.desktop.interface gtk-theme Stilo

The themes will be installed in /usr/share/themes. You can edit the gtk.css and gnome-shell.css files in those folders directly for testing, or you can edit the SCSS files inside the folder you cloned from GitHub.

SCSS is the actual "source code" of the theme. This is compiled into the CSS files. Edit the SCSS if you want to contribute your changes back here. SCSS is simple enough to get the hang of if you already know CSS. You can go through this SCSS tutorial to learn more. After making your edits in the SCSS files, you can run sudo ninja install in the Stilo/build folder. That’ll do all the compiling and installing.

Changes to the GNOME Shell theme are visible after doing Alt + F2 and running rt as command. The changes to the GTK theme will be visible after running the following commands.

# To reload GTK theme
# Change to Adwaita theme and back to Stilo
gsettings set org.gnome.desktop.interface gtk-theme Adwaita
gsettings set org.gnome.desktop.interface gtk-theme Stilo

The files named assets.svg and assets.txt contains some images used in the themes. If you change anything in assets.svg you'll have to make sure that the Object ID in inkscape is kept intact. Any new Object ID created must be added to assets.txt. Then run render-assets.sh to generate the new images. Changed images will have to be removed before running render-assets.sh.