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Soultraps: Greenfoot RPG

Screenshot of first level

About

Soultraps is a 2D RPG made with Greenfoot.

It's more like a technical POC/playground than an actual game but still fun to play.

Story

You are a magician (player image) exploring a strange world where planes of existence are connected by portals (player image). You meet an alchemist (player image) (among other people) who is in search of the legendary golden potion (player image).

You also discover that some portals (player image) are sending you to strange, hellish places with castles in them. Unfortunately you are not able to step through the flames that appear whenever you get too close to them.

Maybe the inhabitants of the world you are exploring can be of some help?

Mechanics

  • A single level consists of 128x128 tiles of 16x16px.
  • In each level is a portal to another (the "next" as there is no way back) level.
  • The level is randomly generated each time the player enters a portal
  • The items collected in each level are saved throughout the game
  • Every level contains a savepoint (this also persists the level)
  • When restarting the game after saving, a "Load Game" button will appear
  • Possible directions are: up, down, left, right

Controls

  • Walk
    • Up w
    • Left a
    • Down s
    • Right d
  • Attack
    • Up
    • Left
    • Down
    • Right
  • Interact
    • Start conversation f (only for friendly mobs)
    • Next message space
    • Use item selected in HUD r
    • Drop item selected in HUD t
    • Change item selected in HUD q/e

Third Party Stuff