Recreate AudioProcessor on source/target audio format change #190
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Currently
AudioRenderer
initializesAudioProcessor
once, when created. What happens in reality sometimes (as reported in #188) audio track format reported in track metadata does not correspond to actual track format reported by MediaCodec. This causes audio processing to fail because we initializeAudioProcessor
for one set of sampling rate / channel count combination but actual sampling rate / channel count could be different which causes aBufferOverflowException
.Solution is to re-create
AudioProcessor
each time either source or target format changes. This ensures that it is configured correctly.