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Inverse Kinematics for UR16e Robot in unity

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mazeasdamien/Inverse-Kinematics-Universal-Robot-Unity

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Inverse Kinematics for UR16e Robot

This repository contains a C# implementation of the Inverse Kinematics algorithm for the UR16e robot. The code calculates the joint angles required to achieve a desired end-effector pose using the robot's Denavit-Hartenberg (DH) parameters.

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Usage

In Editor or Play mode move the IK gameobject.

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Inverse Kinematics for UR16e Robot in unity

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