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Releases: pal1000/swiftshader-dist-win

1.0.7.4

29 Jul 20:43
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  • Throttle LLVM10 backend build to 1 CPU to avoid heap exhaustion

1.0.7.3

29 Jul 16:55
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  • Compatibility with root disk drives

1.0.7.2

31 Oct 21:13
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  • Support build with Visual Studio Build Tools
  • Support Python launcher 3.11 and newer

1.0.7.1

23 Dec 11:15
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  • Vulkan backend is now unconditionally built

Fixes CMake Warning: Manually specified variables were not used by the project: SWIFTSHADER_BUILD_VULKAN

1.0.7

22 Dec 14:57
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  • Adjustments after OpenGL ES backend removal

1.0.6.5

05 Nov 21:30
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  • Make Python PATH loading consistent with official installer
  • Refactor some for loops that worked by accident

1.0.6.4

07 Oct 20:58
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Python 3.10 and newer support

1.0.6.3

06 Sep 16:30
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Built-in OpenGL ES over Swiftshader is now deprecated

1.0.6.2

27 Dec 09:16
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  • Run with SwifShader tool: Improve launcher scripts compatibility

1.0.6.1

21 Jul 19:46
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  • Build script interactive mode: Fix multiple logic bugs in QA build configurator;
  • Build script interactive mode: Print build execution command before pausing in between build configuration and execution;
  • Removed LLVM 7 backend support as it has been removed upstream.