Bifrost3D - Rendering Engine with a focus on composability. Yet another small engine that I hope to use to experiment with the latest and greatest in rasterization, ray tracing and image processing. References Stingray blogspot: Events Unique ID Generation Data Oriented Entity System DirectX11 Direct3D 11 Programming Guide Direct3D 11 Tutorial Low-Overhead Rendering with Direct3D Path tracing Eric Heitz papers Toshiya Hachisuka Veach Thesis