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[1.12.2] Constant 4.3% CPU consumption #175

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Krutoy242 opened this issue Feb 7, 2024 · 0 comments
Open

[1.12.2] Constant 4.3% CPU consumption #175

Krutoy242 opened this issue Feb 7, 2024 · 0 comments

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@Krutoy242
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Krutoy242 commented Feb 7, 2024

Im running E2E-E modpack. Recently I added Fairy Lights.

Today I noticed that Fairy Lights constantly consuming 2.6% of my client processor. This slightly decrease FPS. The main problem is that I don't have any Fairy Lights in my whole world.

image

https://spark.lucko.me/91C1RCBP3t

debug.log

Update:

This may be unrelated, but i also found another constant CPU consumption in minecraft.client.renderer.texture.TextureManager.tick() call. I dont know how MC or FairyLights rendering works, so it could be false alarm. But still kinda sus that light mod somehow iterate over all TEs capabilities each tick ඞ

image

@Krutoy242 Krutoy242 changed the title [1.12.2] Constant 2.6% CPU consumption [1.12.2] Constant 4.3% CPU consumption Feb 7, 2024
Krutoy242 added a commit to Krutoy242/Enigmatica2Expert-Extended that referenced this issue Feb 28, 2024
Fairy Lights is nice decoration mod, but it constantly load CPU even if no blocks from mod presented in world pau101/Fairy-Lights#175

Also, Active usage of Fairy Lights significantly reduce FPS https://i.imgur.com/vSZdOCf.png
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